Hi everyone.
Unfortunately, due to a college assignment, which had me stay in a countryside for a full month to do some college work at that place, i will not be able to post an update to this blog for up to a month. And with no access to internet or anime in that place, that means i will be isolated from those two things for a full month and as a result, will not be able to have any topics on my mind to write an article of, whether it is a review or a discussion, or an insight.
I'm terribly sorry for this inconvenience, but i will be able to post an article again until after the first week of september. Thanks.
Feel free to either scroll down or check the archives on the right side of my blog to check out my past articles if you haven't already read them, as i think i've made enough content to justify my absence.
Personal note : I am so not awaiting this trip to countryside and wished that i am right now on a hyper sleep and when i woke up, it's all september and everything is already over.
Tuesday, July 25, 2017
Sunday, July 23, 2017
Voice Acting insight : Japan and the West
Voice acting is the one of the most integral
part of an anime, most of the time. There are several instances of anime
without voice acting at all, such as Studio Ghibli’s The Red Turtle, but in
most cases, voice actings are the aspect that an anime could not take away
from. Without it, there would be no voiced dialogue, character’s voice and even
character songs.
Prominently, seiyuu [Japanese term for Voice Actor] are now
treated like a celebrity in Japan and sometimes, makes much more frequent
appearances to an events, appears in certain radio, and even form a band of
their own. With that, it is fairly easy to conclude that voice acting in japan
is highly regarded, to either the anime
industry, or video gaming industry. And there are even some cases of people watching an particular title just to hear his or her favourite seiyuu's voice.
However, the same could not be
said to the voice acting in the west, particularly USA, where anime are
normally shipped to and dubbed at. Back in the era of 2000, dubbed anime are
far more frequent and usually, they have a prominent voice actors playing out
in an anime title, and they even dubbed certain songs to the west.
Nowadays, it is not the case. Not
many well-known voice actors are taking part on dubbing the anime in the west.
Take for example Troy Baker. Before his ascension to the top of the voice-acting
industry in the west on the video-game branch, he notably dubbed the voices of
several anime characters such as Yamato from Naruto, Schneizel from Code Geass,
and even Kanji Tatsumi from Persona 4 the Animation, whom he had to cut short
due to his newfound allegiance to the video-game industry, and to date or as of right now when i wrote this article, Kanji
Tatsumi was still the last anime character he gave his voice to.
Even Steven Blum, whom the anime
world known perhaps as David Lucas, used to voice several well-known anime character
such as Spike Siegel from Cowboy Bebop, Black Wargreymon from Digimon
Adventures, and GTO’s own Eikichi Onizuka. Blum stated that
he found himself on the anime industry from a career path that does not
normally entangle together and was brought in only to voice creatures
before filling in full-time as a full-fledged voice actor. Nowadays, he
can be found giving his
voice to several video games and western animation, especially
adaptations of
western comics. Despite that, he maintained his love for anime through the past few years.
Troy Baker is one of the most notable example of a voice actor who has abandoned the anime industry. |
Also, Steven Blum is also one of the voice actors who has not yet had any roles in the anime. |
Why is this happening? Well, everyone in Japan
knows how anime is getting more and more stale each passing year in Japan and
as a result, it is affecting the western market and total dip in the interest
of anime, resulting in less revenue gained from anime-dubbing. Additionally,
the rise of video-gaming cinematic and storytelling, as well as the profit it
is gaining causes voice actors to jump ship from anime to video game in order
to gain more paychecks. We cannot blame them, as people needs to earn a living
in order to support themselves or their family. This is different in Japan
though, as voice acting in Japan tends to net the seiyuu more money, given
their extra appearances aside from just lending their voice such as making
event appearances, singing, and even radio.
Don't get me wrong though, i am happy that voice actors who have choosen video games more than anime are now succesfull. Why wouldn't anyone be happy when their favourite person becomes even better? However, i do feel bad that i get to hear them less from something i love. And hearing them saying that they still love anime to this day also puts a smile to my face.
And this resulted in the younger, and
not that much well-known voice actor to take the reins in the industry of
anime-dubbing in the west. Even those
who take part in play was called for to do dubbing for anime, as the voice of
Taihei Doma from Himouto Umaru-chan was dubbed by Adam Noble, a stage actor
from Houston Texas, though I must say he has done a very great work on Taihei. Those
who were already a veteran to the voice acting industry tend to become a
director as opposed to just voice acting, such as the case of Lex Lang, who
takes the rein of ADR and voice director on special occasions. Even Steven Blum did several ADR jobs occasionally.
Taihei's voice was given by a stage actor, though he's done a great job. |
Veteran voice actors tend to become director on a dubbed anime as well. |
There are several documentaries
that delve to this industry. The one that I watch is The Adventures of Voice
Acting made by Bang Zoom Entertainment in 2008. The documentary detailed on how
several voice actors on why they took the path of voice acting and how it was
initially their passion. The notable examples I learned from the documentary
was the case of Stephanie Sheh and Crispin Freeman. Stephanie Sheh debuted on
the anime I’m Gonna be an Angel and was excited to give her voice to the
character and did not expect to get paid for doing the voicework as she thought
it was her dream to be one and did not want money initially, especially was
when the sum was great. Crispin Freeman was also interesting, as he was
initially not that interested in becoming a voice actor before finally
auditioning to be one. The documentary was really good and I recommend those
who want to know how voice acting is done in the west, as well as several cases
of voice actors should really check this piece out.
I mentioned earlier that money was
one of the problem that makes voice acting not that popular in the west. The
western voice actor sometimes enjoyed remaining unknown to the public mass,
unlike the one found in Japan. In Japan, voice actors are more exposed to
things such as event appearances, singing, and even photoshoot and as a result,
they have to take care of their appearance [Note how seiyuu these days are
good-looking]. In the west however, this is not the case, as voice actors are
normally not that good-looking and dresses casually to go to work and did not
really enjoy a public appearance.
An article mentioned how connections are important in landing a role. |
And how rigorous it is to be a seiyuu these days. |
Voice acting in Japan tends to put
a voice actor, sometimes a rookie, who landed a main role in an anime, to a
limelight and lifted them to stardom.
While this may be good, one anime opened the eyes of some to the light
about how voice acting industry is done in Japan. Girlish Number, anime that
aired last year, explained how a rookie might be given a main role in just one
anime before they fade away into nothingness. Perhaps this is because their
voice are bland? Or they’re just not that special? Or what? While this seemed
unreal, this has happened in real life. Aimi Tanaka, the voice of Umaru Doma
from Himouto Umaru-chan did not enjoy the same success she had when she voiced
Umaru, even though she won the best newcomer award for her performance as
Umaru. Perhaps the sequel to the Himouto Umaru-chan might be what she need to
return back to the top, but I am not placing my bets.
Aside from Aimi Tanaka, there is
also Kanako Kondou, the voice of Noel Vermillion and the Murakumo units from
the BlazBlue series. Aside from her work as Noel Vermillion, there is no other
notable role for her to put on her resume and many have thought that she might
be one of the cases of ‘pet project’ made by Arc System Works to lift her to
stardom, which failed. Her work in the BlazBlue universe is so diverse that
aside from giving her voice to Noel, she starred in BlazBlue radio with
Tomokazu Sugita [Ragna the Bloodedge] and Asami Imai [Tsubaki Yayoi], performed
several songs as Noel, and even finally landed a main character role in the
anime, in the form of BlazBlue : Alter Memory again as Noel Vermillion.
Umaru's seiyuu, Aimi Tanaka, still hasn't reached the same heights when she performed as Umaru. |
Different case in Noel's seiyuu, Kanako Kondou, who was seemingly pushed. |
While those two are simple
example, those two proven how right Girlish Number were and how tight is the
competition on the voice-acting industry in Japan, as opposed to the much more
comfortable roles voice actings are in the west.
Anime News Network also made an
article of how newcomers found it hard these days to
make breakthrough, due to the fact that appearances now matter in the industry
and connections play a much larger part in landing big role. As a result, up
and coming seiyuu tends to lend their voice to the smartphone games.
Megumi Hayashibara also commented on how modern anime have hurt voice actings as well due to their
unoriginality and clichéd demeanors.
The number of voice acting schools
in Japan also highlighted how important it is and how it is possible to build a
career for being a seiyuu. However, enrolling in a voice acting schools is not
a sure-fire way of building a career as one. Hard work, connections, and
passion, as well as appearance is just several factors needed to break through
in the japanese voice acting industry.
This was the case of Daisuke Ono.
He was voicing a no-name lines left and right from 2000 to 2005 before finally
landing a big, albeit supporting, role
in the form of Koizumi Itsuki. From there on, his career has taken a step up
after he made live concert of Suzumiya Haruhi and singing character song, still
as Koizumi Itsuki. And the next big thing he landed was his most famous role,
Sebastian Michaelis from Black Butler and right now, he is regarded as one of
the most popular voice actors in Japan. Daisuke Ono proves how hard work and
perserverance can make him be regarded as one of the best. From something
small, eventually reaching the top.
Ono's rise from rags to riches is also well-known. |
All in all, the voice actings in
the Japan and the west are different through several factors. While voice
acting in japanese continues to be big, the downfall of anime might drag them
down as well, and causes voice acting to be much more demanding and rigorous in
the process. The same could not be said to the western voice acting, which puts
more focus on video game industry aside from the anime. The amount of money
gained from dubbing anime in the west and being a seiyuu in japan is absolutely
different and it is better to say that giving voice to video game much more
profitable than dubbing anime these days.
I enjoyed writing this article as
I found myself to like voice actors, whether it is English or Japanese actors.
The insights that I gained are from my experiences of watching several anime
and reading some articles regarding to this, as well as watching the
aforementioned Adventures in Voice Acting. Steven Blum remains my favourite
English-dub voice actor and Tomokazu Sugita is my favourite seiyuu. Tomokazu
Sugita was blessed as he was given a big supporting role in his debut, and
showcase his skill.
Voice acting is fun, but there's more layer to it than an onion it seems. |
Wednesday, July 19, 2017
Anime review : Netoge no Yome wa Onna no Ko Janai to Omotta
What is Netoge?
Also known in the west as And You Though There is no Girl Online?, Netoge no Yome wa Onna no Ko Janai to Omotta is the adaptation of a light
novel, illustrated by the popular hentai artist Hisasi, which follows the story
of Hideki Nishimura, who were confessed by a girl in the MMORPG but rejected
it, fearing that the girl would be a man. However, it was later revealed that
the girl, whose name is Ako, is actually a girl in real life and she doesn’t
really know real life. It is up to Hideki and his friends to set Ako straight.
And what do i think of it?
I am going to simply refer to this anime as Netoge from now on since the full title is mouthful.
Perhaps it’s the burden that the anime
bears that causes the anime to falls short. People kept saying that the novel
is good, and it is illustrated by a very prominent hentai artist that has a
distinctive and stylistic art style which was one of the strong draw point of
the light novel, and there’s even an Universal Studio logo when the anime
starting for crying out loud. But, despite all that, this anime didn’t live up
the expectation.
Netoge is a romantic-comedy genre
which is set in between the MMO world and the real life. But, the romantic part
and the comedy part are done separatey and half-baked at that. It does not
funny enough to make you laugh and it’s not romantic enough to make you feel
that you are watching romantic anime. The premise are there and promising, and inventive to be honest, but it's just that the anime could not really capitalize fully on their innovative nature and just plain botched the entire performance of it.
Take another Romantic comedy anime
as an example, Mikakunin de Shinkoukei [Enganged to the Unidentified]. There’s
romantic appeal, there’s comedic appeal, and both of them play their part
equally to make this anime a good, romantic-comedy genre. But Netoge isn’t.
The premise are promising, but the performance is the one that begs the question. |
Like I said, the jokes are not that
good, if not, forced. There are actually a few times I laughed out loud when
watching Netoge, but that few times is actually two times. When Ako jokes to
Hideki that she peed in the bottle and when Hideki calls Kyoh by her first
name. Those are the times when I actually laughed out loud, but I think that’s
that. There’s other moment worth mentioning when Kyoh repeatedly get aced by
her teammate because of her lack of skill of playing PvP but, like I said,
that’s that. It’s not enough.
When the comedy genre part is filled
for the anime, it NEEDS to be funny. Funny enough either to make you chuckle,
laugh out loud, or just say “What?” in real life. And the genre romantic comedy
is even harder to make, since it needs to both equally funny and has it’s sweet
moment at the same time. Frankly and sadly, Netoge isn’t really packed with all
that. It only has some moment which can make you laugh, or go “aaww”, but not
at the same time. Rom-Com is actually designed to make you laugh and go “aaww”
at the same time. Oh yeah, this Ore Monogatari reference is going to return for
the longest time. When you watch this, you are reminded of Dagashi Kashi, of which jokes are not really that good and mostly misses it's mark or has a weak punchline.
Moving to another thing, it’s the
fanservice shot that bothers me a lot. I’m not really a huge fan of Fanservice
shot. What is that? It’s when the shot is focused on a girl’s bossom, bottom,
or any other thing deemed sexual. I’m okay with any swimsuit scene, onsen
scene, or any fanservice at the right moment, but fanservice shot is not really
my thing.
And there’s actually a lot of
fanservice, and fanservice shot at the same time. The camera really loves Ako’s
bouncing boobs, and Kyoh’s figure when she’s in MMO. Some people may love it,
but I don’t.
Characterization were okay, if not,
so-so. I can’t actually pick who I like, but there’s one I dislike, Akane’s
friend Hanako. Maybe other people might disagree, but it’s my choice, right?
Anyway… The reason I dislike her is because of Ako’s hostility toward her. I
can feel Ako, who thinks that her husband is going to be taken away, and
there’s no need for Hanako to act so closely to a guy she isn’t really
interested with. And I don’t like the fact that, after a few episode, she
became a full-fledged unofficial member of the Netoge club, despite her
half-hearted passion to the MMO.
Speaking of the characters, most if
not all characters were unique to be honest. The blandest character honor has
to go to Nishimura Hideki, who acted like any other light novel protagonist
around. There is nothing memorable about him to be honest. Ako is unique for
her apparent Yandere-like behavior whenever Hideki is around and to be honest,
her premise itself was enough to be called unique. Segawa is, while her trait
and personality are commonly seen in this genre, quite good at her role. It was
refireshing to see her interacting with either the team or her friends. Goshoin
is also decent at her role for being the rich-girl of the team and the fact
that she always bought the premium items given her rich-stature. Oh, did i
mention that she obtained the money for all of her premium items by herself? So
yeah, compared to all of the girls, Hideki falls short, like really short.
The characters were all unique, save for Russian/Hideki. |
And the entire plotline is really bland. The story moves forward, with several brakes at times to let us rest from the main plotline, but the main story was not really that good and was boring to be honest. I did not enjoy the plot focus on Hideki and Ako at all, and simply enjoyed the moments when the club were just having fun playing games while discussing what to do next. However, praises have to be showered on the Siege Warfare arc, as it shows the maturity of each character and the entire arc itself was really interesting to watch and serves as a good finale.
The Siege Warfare arc was the most interesting arc around. |
The animation and the art style of
the anime is the two thing that really let down most of the audience to be
honest. The animation of the characters were okay and looks decent at times so
i think this one is passable. However, the same cannot be said for the art
style. Remember when i said that the original light novel illustrations were
done by a prominent hentai artist who bears her [According to sources, Hisasi
is a female illustrator] own distinct art style that was looked up by most up
and coming artists at times? Well, the anime's art style differs greatly from
the art style of the original light novel, and bears no resemblance whatsoever
to it.
I know that when adapting a light
novel to the anime, the art style will undoubtedly differ from the original,
but this was by far the worst-case example of when this happened. Take a look
at the more recent anime that aired Classroom of the Elites, an adaptation of
light novel series illustrated by yet another prominent hentai artist Tomose
Shunsaku. The anime adaptation of it bears a slight resemblance to the original
illustrations according to some people and i too checked it out and yes, i can
say that the anime art style is similiar, albeit a little, to the original
illustrations of the light novel.
The settings are divided to two,
real life and MMO world. Despite having two background, the real-life one looks
bland most of the time, while the MMO world shows some innovative background,
such as undead crypt as a date spot and graveyard as an assembly. And the contrast to the color was really good that i was able to enjoy the background when i was watching it. Perhaps this was one of the strong factor of the anime?
The backgrounds looks colorful and innovative at times. |
Then again, who am I to judge? This is a decent, but not a
really good anime. If you want to see a rom-com with MMO spices in it, this is
the anime for you. But, if you want to watch a rom-com, I recommend watching
other anime.
The good : When the joke hits, it’s really funny. Ako’s
character is a bit relatable to some girl gamer. The Siege warfare arc.
The bad : Art style of the anime differs greatly from the original source. Jokes mostly misses than hits. Half-baked attempt
at Rom-Com genre
Highlight moment : See above
Final Score : 2.5 out of 5. Perhaps it could have attained a higher amount of score had the original art style resembles the original source.
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